MicroEngine v3 - A microkernel inspired game engine
Copyright (C) 2008 "Slinger" ("Sould Slinger" @ gorcx.net/forum),
unless where otherwise stated
 
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.





MicroEngine:
"simple scriptpreprocessor and executor using plugin-provided commadns"

 Compilation: run make in src directory, if you're compiling for windows,
run "make windows" - be aware that I have not checked if this works...

 Runtime: Working directory should be set to the directory containing the
"microengine" binary and "data" directyory, at runtime it will try to load
all shared objects withing "./data/plugins/" with the suffix ".plugin" and
preprocess "./data/testscript", after which the preprocessed "code-blocks"
is run, and the program will clean up and exit.

 Notice that the plugins will have access to all libraries loaded by the
microengine program, and the functions within the program (not including
the functions of type "static")
