| Method Summary |
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__init__(self,
game)
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getStateFor(self,
jellier)
(inherited from Jellyable)
|
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got_connection(self,
connection)
Client gets server's connection. |
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gotNoObject(self,
reason)
If no server answers, then start one. |
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gotObject(self,
connection)
If server exists, and contact is made. |
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jellyFor(self,
jellier)
(internal) (inherited from Referenceable)
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makeConnection(self)
Try to connect to an existing server. |
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processUniqueID(self)
Return an ID which uniquely represents this object for this
process. (inherited from Serializable)
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remote_give_connection(self,
connection)
Server gets client's Connection, and returns it's own Connection to
client. |
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remoteMessageReceived(self,
broker,
message,
args,
kw)
A remote message has been received. (inherited from Referenceable)
|
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rootObject(self,
broker)
A pb.BrokerFactoryis requesting to publish me as a root
object. (inherited from Root)
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startListening(self)
Start a server, and wait for a connection attempt. |