| Method Summary |
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__init__(self,
window)
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clear(self)
Erase sprite to background |
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direction(self,
rect)
return the direction from the sprite to a point |
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distance(self,
rect)
return the distance from the sprite to a point |
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draw(self)
Blit image to layer |
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move(self)
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onscreen(self,
slack,
**kw)
return True if image is on the screen or layer. |
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pause(self)
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udraw(self)
Draw image and update display. |
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unpause(self)
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_get_ax(self)
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_get_ay(self)
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_get_bottom(self)
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_get_center(self)
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_get_centerx(self)
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_get_centery(self)
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_get_image(self)
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_get_left(self)
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_get_position(self)
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_get_right(self)
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_get_size(self)
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_get_top(self)
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_get_topleft(self)
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_get_vx(self)
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_get_vy(self)
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_set_ax(self,
ax)
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_set_ay(self,
ay)
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_set_bottom(self,
bottom)
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_set_center(self,
center)
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_set_centerx(self,
centerx)
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_set_centery(self,
centery)
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_set_image(self,
image)
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_set_left(self,
left)
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_set_position(self,
position)
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_set_right(self,
right)
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_set_size(self,
size)
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_set_top(self,
top)
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_set_topleft(self,
topleft)
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_set_vx(self,
vx)
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_set_vy(self,
vy)
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| Inherited from Sprite |
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__repr__(self)
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add(self,
*groups)
add(group or list of of groups, ...) add a sprite to container |
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add_internal(self,
group)
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alive(self)
alive() -> bool check to see if the sprite is in any groups |
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groups(self)
groups() -> list of groups list used sprite containers |
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kill(self)
kill() remove this sprite from all groups |
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remove(self,
*groups)
remove(group or list of groups, ...) remove a sprite from
container |
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remove_internal(self,
group)
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update(self,
*args)
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| Inherited from object |
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__delattr__(...)
x.__delattr__('name') <==> del x.name |
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__getattribute__(...)
x.__getattribute__('name') <==> x.name |
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__hash__(x)
x.__hash__() <==> hash(x) |
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__reduce__(...)
helper for pickle |
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__reduce_ex__(...)
helper for pickle |
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__setattr__(...)
x.__setattr__('name', value) <==> x.name = value |
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__str__(x)
x.__str__() <==> str(x) |
| Inherited from type |
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__new__(T,
S,
...)
T.__new__(S, ...) -> a new object with type S, a subtype of T |