--player1-control=<value>LW6_PLAYER1_CONTROLplayer1-controlType: string
Default value: mouse
Control for the first player, must be mouse, keyboard, joystick1, joystick2 or custom.
--player1-name=<value>LW6_PLAYER1_NAMEplayer1-nameType: string
Default value: <username>
Name of the first player, the player used by default. A default value is provided, you can of course, change it at will.
--player1-status=<value>LW6_PLAYER1_STATUSplayer1-statusType: boolean
Default value: true
Status of the first player, true if player is activated, false if idle.
--player2-control=<value>LW6_PLAYER2_CONTROLplayer2-controlType: string
Default value: keyboard
Control for the second player, must be mouse, keyboard, joystick1, joystick2 or custom.
--player2-name=<value>LW6_PLAYER2_NAMEplayer2-nameType: string
Default value: player2-<hostname>
Name of the second player. A default value is provided, you'll certainly want to change it.
--player2-status=<value>LW6_PLAYER2_STATUSplayer2-statusType: boolean
Default value: true
Status of the second player, true if player is activated, false if idle.
--player3-control=<value>LW6_PLAYER3_CONTROLplayer3-controlType: string
Default value: joystick1
Control for the third player, must be mouse, keyboard, joystick1, joystick2 or custom.
--player3-name=<value>LW6_PLAYER3_NAMEplayer3-nameType: string
Default value: player3-<hostname>
Name of the third player. A default value is provided, you'll certainly want to change it.
--player3-status=<value>LW6_PLAYER3_STATUSplayer3-statusType: boolean
Default value: false
Status of the third player, true if player is activated, false if idle.
--player4-control=<value>LW6_PLAYER4_CONTROLplayer4-controlType: string
Default value: joystick2
Control for the fourth player, must be mouse, keyboard, joystick1, joystick2 or custom.
--player4-name=<value>LW6_PLAYER4_NAMEplayer4-nameType: string
Default value: player4-<hostname>
Name of the fourth player. A default value is provided, you'll certainly want to change it.